![]() ![]() ![]() The big issue is how much they are promoting their value for community feedback, and than claiming frontline was developed with that feedback in mind. People’s issue with the game are fundamental, so it’s not like tweaks to the battle royale formula are going to change fan’s minds when their main problem is…that the game’s showpiece mode is a battle royale game. Plus you’ve got to wonder just what a postponement can do here to appease anyone. But in this case, I feel for these guys! I used to love Ghost Recon, but the further Ubisoft have moved away from what made the earlier games so much fun, the less interest I’ve had in it, and the less relevance there surely is in using the brand name for games that have nothing to do with what the public’s perception of them are. Now, angry fans of a video game series are nothing new, and I’m not here to start airing every grievance every fan has with a franchise’s direction. Back to the thing that made Ghost Recon a fantastic series in the first place We want you to go back to your tactical roots. You continuously say that you’re “listening to the community” Then LISTEN to your community. Guys you have a plethora of past Ghost Recon games to use. Since Breakpoint we the fans have been hammering Ubi with feedback on what makes a GR game and how to fix BP. …this game flies in the face of us GR fans. How about cancel the battle royale and make a real Ghost Recon game? The fanbase gave the feedback to improve Breakpoint, you guys showed a glimpse that were trying to improve the game, and now we are on the total opposite direction. Ghost Recon Frontline is planned to release for PS5, PS4, Xbox Series X/S, Xbox One, PC & Stadia.Even under this apologetic tweet, fans are leaving messages like: Itself a more arena-focused shooter and similarly receiving a predominantly negative reception on reveal. Frontline’s announcement came only three months after Ubisoft revealed fellow free-to-pay, Clancy-branded shooter, Tom Clancy’s XDefiant. As of this moment, the trailer for Frontline on Ubisoft’s official channel stands at a near 1:4 ratio of likes to dislikes, with roughly five thousand likes compared to nineteen-thousand dislikes. Two other modes were briefly touched upon, but it was Expeditions Mode that took up a vast chunk of the trailer. Ghost Recon: Frontline, having been revealed as part of the series’ 20th anniversary celebrations, was described, on announcement, as a “grounded” free-to-play, massive PvP shooter, which primarily focused on what it dubbed its Expedition Mode - a class-based take on the Battle Royale formula. No new date has been given for when the closed beta is due to kick off.īut no doubt the game’s initial negative reception, played a huge part in the company’s last-minute U-turn. Taking to the game’s official Twitter page, Ubisoft simply stated their intent in “creating the best experience possible”. And while today would’ve been the start of the game’s first closed beta - planned to run all the way up to October 21 - seemingly at the last minute, Ubisoft have delayed the beta indefinitely. Nobody would blame you if you can’t judging from the reveal trailer’s user rating at present, it would seem many more would prefer to just as quickly forget it as well. Last week, you may recall Ubisoft announcing/revealing the latest in their line of Tom Clancy-branded, multiplayer-centric titles, in the form of Ghost Recon: Frontline. ![]()
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